vrecko
virtual reality framework
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MTLock.cpp File Reference
#include "precompiled.h"
#include <vrecko/MTLock.h>

Namespaces

namespace  vrecko
 Second level of space paritioning queries - detailed searching inside object.
 

Functions

bool vrecko::Wait (int nObjects, HANDLE *pObjects, DWORD Timeout=INFINITE)
 
bool vrecko::Wait1 (HANDLE hObj, DWORD Timeout=INFINITE)
 
bool vrecko::Wait2 (HANDLE hObj1, HANDLE hObj2, DWORD Timeout=INFINITE)
 
bool vrecko::Wait3 (HANDLE hObj1, HANDLE hObj2, HANDLE hObj3, DWORD Timeout=INFINITE)