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virtual reality framework
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AP_base.h
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1 #include <vrecko/Ability.h>
2 
3 #include <vreckoAP/Export>
4 
5 #define INSTANCE
6 #define LIST
7 
8 // ------------------------------
9 #include "Display.h"
10 #include "ShowFDH.h"
11 #ifndef WIN32
12 #include "ShowFDHModel.h"
13 #endif
14 #include "hand.h"
15 #include "Avatar.h"
16 #include "Rotate.h"
17 #include "MouseHand.h"
18 #include "SystemInfo.h"
19 #include "Light.h"
20 
21 // ------------------------------
22 
23 
24 extern "C" const char AP_EXPORT **getAbilityList(void);
25 extern "C" Ability AP_EXPORT *getAbilityInstance(const char *_name);
26 extern "C" const char AP_EXPORT *getAbilityDescription(const char *name);
27 extern "C" void AP_EXPORT setAbilitiesParameters(void);
28 extern "C" const char AP_EXPORT *getPluginDescription(void);
29 extern "C" void AP_EXPORT initializeAttributesDescription() {}