vrecko
virtual reality framework
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
precompiled.h
Go to the documentation of this file.
1 // Precompiled headers.
2 
3 // !!!!!!!!!!!
4 // This file must be included in any other .cpp file in this project
5 // on the first line (except comments)
6 // !!!!!!!!!!!
7 
8 // Documentation on precompiled headers:
9 // http://www.cygnus-software.com/papers/precompiledheaders.html
10 
11 
12 #ifdef WIN32
13  #include <windows.h>
14 #else // else
15  #include <termio.h>
16 #endif
17 
18 #include <math.h>
19 
20 #include <stdio.h>
21 #include <stdlib.h>
22 #include <iostream>
23 #include <sstream>
24 #include <map>
25 #include <string>
26 
27 #include <osg/io_utils>
28 #include <osg/Matrix>
29 #include <osg/Notify>
30 #include <osg/Quat>
31 #include <osg/Timer>
32 #include <osg/Vec2>
33 #include <osg/Vec3>
34 #include <osg/Vec4>
35 
36 #include <osgGA/GUIEventAdapter>
37 
38 #include <vrecko/Device.h>
39 #include <vrecko/EventDispatcher.h>
40 
41 #include <vrecko/ReaderWriter.h>
42 
43