vrecko
virtual reality framework
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vrecko::CompositeViewer Member List

This is the complete list of members for vrecko::CompositeViewer, including all inherited members.

addEventHandler(osgGA::GUIEventHandler *eventHandler)vrecko::CompositeViewerinlinevirtual
addView(osgViewer::View *view)vrecko::CompositeViewerinlinevirtual
camera_setViewMatrixAsLookAt(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up)vrecko::CompositeViewerinlinevirtual
CompositeViewer(int stereoMode)vrecko::CompositeViewer
done()vrecko::ViewerBaseinline
frame(double simulationTime=USE_REFERENCE_TIME)vrecko::ViewerBaseinline
getCamera(int screenNum=0)vrecko::CompositeViewerinlinevirtual
getCameras(osgViewer::ViewerBase::Cameras &cameras, bool onlyActive=true)vrecko::ViewerBaseinline
getContexts(osgViewer::ViewerBase::Contexts &contexts, bool onlyValid=true)vrecko::ViewerBaseinline
getLight()vrecko::CompositeViewerinlinevirtual
getStereoMode()vrecko::CompositeViewerinlinevirtual
getViewer()vrecko::CompositeViewerinlinevirtual
getWindows(osgViewer::ViewerBase::Windows &windows, bool onlyValid=true)vrecko::ViewerBaseinline
realize()vrecko::ViewerBaseinline
setDisplaySettings(osg::DisplaySettings *ds1, osg::DisplaySettings *ds2=NULL)vrecko::CompositeViewerinlinevirtual
setFusionDistance(osgUtil::SceneView::FusionDistanceMode mode, float value=1.0f)vrecko::CompositeViewerinlinevirtual
setLight(osg::Light *light)vrecko::CompositeViewerinlinevirtual
setSceneData(osg::Node *node)vrecko::CompositeViewerinlinevirtual
setThreadingModel(osgViewer::ViewerBase::ThreadingModel threadingModel)vrecko::ViewerBaseinline