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boids::BoidsLogic Class Reference

#include <BoidsLogic.h>

Inheritance diagram for boids::BoidsLogic:
vrecko::Ability vrecko::BaseClass

Public Member Functions

 BoidsLogic ()
 
 ~BoidsLogic ()
 
void preInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parametersNode)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode * 
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
void update (void)
 This method is called periodically in case this instance is registered in Scheduler. More...
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Protected Member Functions

bool rule0_in_sight (int other_boid, int boid)
 
osg::Vec3 rule1_centre_of_mass (int boid)
 
osg::Vec3 rule2_away_from_others (int boid)
 
osg::Vec3 rule3_match_velocity (int boid)
 
osg::Vec3 rule4_bound_position (int boid)
 
osg::Vec3 rule5_fly_to_waypoint (int boid)
 
osg::Vec3 rule6_fly_from_danger (int boid)
 
void limit_speed (int boid)
 
bool rest_on_land (int boid)
 
 DECLARE_INPUT (Waypoint, MessageVec3)
 
 DECLARE_INPUT (Danger, MessageVec3)
 
 DECLARE_OUTPUT (NextWaypoint, MessageBool)
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

std::vector< osg::Vec3 > boids_position
 
std::vector< osg::Vec3 > boids_velocity
 
std::vector< float > boids_rest_time
 
std::vector< string > boids_position_output
 
std::vector< string > boids_velocity_output
 
int boids_count
 
osg::Vec3 max_bound
 
osg::Vec3 min_bound
 
osg::Vec3 bound_velocity
 
float move_factor
 
float small_distance
 
float velocity_factor
 
float max_speed
 
float waypoint_speed
 
float next_waypoint_dist
 
bool next_waypoint
 
osg::Vec3 waypoint
 
float scare_distance
 
float danger_factor
 
osg::Vec3 danger
 
float land_level
 
float takeoff_time
 
float rest_time
 
float sight_angle
 
std::string mesg
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Constructor & Destructor Documentation

BoidsLogic::BoidsLogic ( )
boids::BoidsLogic::~BoidsLogic ( )
inline

Member Function Documentation

boids::BoidsLogic::DECLARE_INPUT ( Waypoint  ,
MessageVec3   
)
protected
boids::BoidsLogic::DECLARE_INPUT ( Danger  ,
MessageVec3   
)
protected
boids::BoidsLogic::DECLARE_OUTPUT ( NextWaypoint  ,
MessageBool   
)
protected
void BoidsLogic::limit_speed ( int  boid)
protected
bool BoidsLogic::loadXMLParameters ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Parameters
*(XERCES_CPP_NAMESPACE_QUALIFIER DOMNode)
Returns
(bool)

Reimplemented from vrecko::BaseClass.

void BoidsLogic::postInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

void BoidsLogic::preInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

bool BoidsLogic::rest_on_land ( int  boid)
protected
bool BoidsLogic::rule0_in_sight ( int  other_boid,
int  boid 
)
protected
osg::Vec3 BoidsLogic::rule1_centre_of_mass ( int  boid)
protected
osg::Vec3 BoidsLogic::rule2_away_from_others ( int  boid)
protected
osg::Vec3 BoidsLogic::rule3_match_velocity ( int  boid)
protected
osg::Vec3 BoidsLogic::rule4_bound_position ( int  boid)
protected
osg::Vec3 BoidsLogic::rule5_fly_to_waypoint ( int  boid)
protected
osg::Vec3 BoidsLogic::rule6_fly_from_danger ( int  boid)
protected
XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * BoidsLogic::saveXMLParameters ( XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *  )
virtual

Save current setting into a XML node.

Warning
Currently not supported. It is safe to leave it without overriding.
Parameters
*(XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument)
Returns
(XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *)

Reimplemented from vrecko::BaseClass.

void BoidsLogic::update ( void  )
virtual

This method is called periodically in case this instance is registered in Scheduler.

The method is called periodically at specified frequency or every frame. Use the Scheduler::addEntity() method to register your class and set the frequency.

Reimplemented from vrecko::BaseClass.

Member Data Documentation

int boids::BoidsLogic::boids_count
protected
std::vector<osg::Vec3> boids::BoidsLogic::boids_position
protected
std::vector<string> boids::BoidsLogic::boids_position_output
protected
std::vector<float> boids::BoidsLogic::boids_rest_time
protected
std::vector<osg::Vec3> boids::BoidsLogic::boids_velocity
protected
std::vector<string> boids::BoidsLogic::boids_velocity_output
protected
osg::Vec3 boids::BoidsLogic::bound_velocity
protected
osg::Vec3 boids::BoidsLogic::danger
protected
float boids::BoidsLogic::danger_factor
protected
float boids::BoidsLogic::land_level
protected
osg::Vec3 boids::BoidsLogic::max_bound
protected
float boids::BoidsLogic::max_speed
protected
std::string boids::BoidsLogic::mesg
protected
osg::Vec3 boids::BoidsLogic::min_bound
protected
float boids::BoidsLogic::move_factor
protected
bool boids::BoidsLogic::next_waypoint
protected
float boids::BoidsLogic::next_waypoint_dist
protected
float boids::BoidsLogic::rest_time
protected
float boids::BoidsLogic::scare_distance
protected
float boids::BoidsLogic::sight_angle
protected
float boids::BoidsLogic::small_distance
protected
float boids::BoidsLogic::takeoff_time
protected
float boids::BoidsLogic::velocity_factor
protected
osg::Vec3 boids::BoidsLogic::waypoint
protected
float boids::BoidsLogic::waypoint_speed
protected

The documentation for this class was generated from the following files: