vrecko
virtual reality framework
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base::Avatar Class Reference

#include <Avatar.h>

Inheritance diagram for base::Avatar:
vrecko::Ability vrecko::BaseClass

Public Member Functions

 Avatar ()
 
 ~Avatar ()
 
void preInitialize (void)
 
void postInitialize (void)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
void update (void)
 This method is called periodically in case this instance is registered in Scheduler. More...
 
bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *pParametersNode)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode * 
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Protected Member Functions

void setOrientationKeepUp (osg::Quat *newOrientation)
 Sets the new orientation and updates it to point up ("naturally"). More...
 
void updatePosRot (bool bUpdatePos, bool bUpdateRot, osg::Vec3 *position, osg::Quat *orientation)
 
 DECLARE_INPUT (FreeMovement, MessageBool)
 
 DECLARE_INPUT (Move, MessageVec3)
 
 DECLARE_INPUT (MoveLocal, MessageVec3)
 
 DECLARE_INPUT (Rotation, MessageQuat)
 This means a relative rotation. More...
 
 DECLARE_INPUT (RotationKeepUp, MessageQuat)
 
 DECLARE_INPUT (Position, MessageVec3)
 
 DECLARE_INPUT (Orientation, MessageQuat)
 This means an absolute orientation. More...
 
 DECLARE_INPUT (OrientationKeepUp, MessageQuat)
 
 DECLARE_INPUT (DebugOutputViewPosition, MessageVoid)
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

World::AvatarView avatar_view
 
osg::Quat orientation
 
EnvironmentObjecthead
 
EnvironmentObjectleft_hand
 
EnvironmentObjectright_hand
 
EnvironmentObjectleft_leg
 
EnvironmentObjectright_leg
 
EnvironmentObjectfree_move_EO
 
long int headEO_ID
 
long int leftHandEO_ID
 
long int rightHandEO_ID
 
long int freeMoveEO_ID
 
osg::Vec3 cursor_shift
 
EnvironmentObjectowner
 
bool gravity_mode
 
osg::Vec3 reference_point
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Constructor & Destructor Documentation

Avatar::Avatar ( )
Avatar::~Avatar ( )

Member Function Documentation

base::Avatar::DECLARE_INPUT ( FreeMovement  ,
MessageBool   
)
protected
base::Avatar::DECLARE_INPUT ( Move  ,
MessageVec3   
)
protected
base::Avatar::DECLARE_INPUT ( MoveLocal  ,
MessageVec3   
)
protected
base::Avatar::DECLARE_INPUT ( Rotation  ,
MessageQuat   
)
protected

This means a relative rotation.

base::Avatar::DECLARE_INPUT ( RotationKeepUp  ,
MessageQuat   
)
protected
base::Avatar::DECLARE_INPUT ( Position  ,
MessageVec3   
)
protected
base::Avatar::DECLARE_INPUT ( Orientation  ,
MessageQuat   
)
protected

This means an absolute orientation.

base::Avatar::DECLARE_INPUT ( OrientationKeepUp  ,
MessageQuat   
)
protected
base::Avatar::DECLARE_INPUT ( DebugOutputViewPosition  ,
MessageVoid   
)
protected
bool Avatar::loadXMLParameters ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Parameters
*(XERCES_CPP_NAMESPACE_QUALIFIER DOMNode)
Returns
(bool)

Reimplemented from vrecko::BaseClass.

void Avatar::postInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

void Avatar::preInitialize ( void  )
virtual

Process the Events.

Reimplemented from vrecko::BaseClass.

XERCES_CPP_NAMESPACE_QUALIFIER DOMNode * Avatar::saveXMLParameters ( XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *  )
virtual

Save current setting into a XML node.

Warning
Currently not supported. It is safe to leave it without overriding.
Parameters
*(XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument)
Returns
(XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *)

Reimplemented from vrecko::BaseClass.

void Avatar::setOrientationKeepUp ( osg::Quat *  newOrientation)
protected

Sets the new orientation and updates it to point up ("naturally").

void Avatar::update ( void  )
virtual

This method is called periodically in case this instance is registered in Scheduler.

The method is called periodically at specified frequency or every frame. Use the Scheduler::addEntity() method to register your class and set the frequency.

Reimplemented from vrecko::BaseClass.

void Avatar::updatePosRot ( bool  bUpdatePos,
bool  bUpdateRot,
osg::Vec3 *  position,
osg::Quat *  orientation 
)
protected

Member Data Documentation

World::AvatarView base::Avatar::avatar_view
protected
osg::Vec3 base::Avatar::cursor_shift
protected
EnvironmentObject* base::Avatar::free_move_EO
protected
long int base::Avatar::freeMoveEO_ID
protected
bool base::Avatar::gravity_mode
protected
EnvironmentObject* base::Avatar::head
protected
long int base::Avatar::headEO_ID
protected
EnvironmentObject* base::Avatar::left_hand
protected
EnvironmentObject* base::Avatar::left_leg
protected
long int base::Avatar::leftHandEO_ID
protected
osg::Quat base::Avatar::orientation
protected
EnvironmentObject* base::Avatar::owner
protected
osg::Vec3 base::Avatar::reference_point
protected
EnvironmentObject * base::Avatar::right_hand
protected
EnvironmentObject * base::Avatar::right_leg
protected
long int base::Avatar::rightHandEO_ID
protected

The documentation for this class was generated from the following files: