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APSpacePartitioning::VoxelGrid_Object_Data Class Reference

#include <VoxelGrid_Object_Data.h>

Inheritance diagram for APSpacePartitioning::VoxelGrid_Object_Data:
vrecko::SP_Object_DataInterface APSpacePartitioning::GeometryLoaderBase vrecko::Ability vrecko::BaseClass

Public Member Functions

 VoxelGrid_Object_Data ()
 
 ~VoxelGrid_Object_Data ()
 
virtual void preInitialize ()
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual void postInitialize ()
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
virtual void update ()
 This method is called periodically in case this instance is registered in Scheduler. More...
 
virtual bool loadXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *node)
 
virtual bool isHierarchyCreated ()
 
virtual bool createHierarchy (void)
 
unsigned long getXDFDim ()
 
unsigned long getYDFDim ()
 
unsigned long getZDFDim ()
 
osg::BoundingBox & getBBoxDF ()
 
float getDistanceFieldValue (int x, int y, int z)
 
int getDistanceFieldValueEffect (unsigned long x, unsigned long y, unsigned long z, int level)
 
float getDistanceTempFieldValue (int x, int y, int z)
 
float getRequestedCellSize ()
 
osg::Vec3 & getBBoxDFSize ()
 
void VoxelGrid_Object_Data::increaseVoxelValueCollisions (int x, int y, int z)
 
void VoxelGrid_Object_Data::setVoxelValueCollisions (int x, int y, int z, int value)
 
int VoxelGrid_Object_Data::getCollisions (int x, int y, int z)
 
osg::Vec4f returnColorOfVoxel (int x, int y, int z)
 
- Public Member Functions inherited from vrecko::SP_Object_DataInterface
 SP_Object_DataInterface ()
 
 ~SP_Object_DataInterface ()
 
- Public Member Functions inherited from APSpacePartitioning::GeometryLoaderBase
 GeometryLoaderBase ()
 
 ~GeometryLoaderBase ()
 
virtual bool loadGeometry (osg::Node *pNode)
 
virtual unsigned long getVertexStructureSize ()
 
virtual void allocateVertexArray (unsigned long numVertices)
 
virtual void deallocateVertexArray ()
 
virtual bool saveVerticesToFile (vrecko::BufferedFileWrite *bfile)
 
virtual bool loadVerticesFromFile (vrecko::BufferedFile *bfile)
 
virtual unsigned long getFaceStructureSize ()
 
virtual void allocateFaceArray (unsigned long numFaces)
 
virtual void deallocateFaceArray ()
 
virtual bool saveFacesToFile (vrecko::BufferedFileWrite *bfile)
 
virtual bool loadFacesFromFile (vrecko::BufferedFile *bfile)
 
void * getFace (unsigned long index)
 
void * getVertex (unsigned long index)
 
unsigned long getFaceCount ()
 
unsigned long getVertexCount ()
 
void debugWriteNormals ()
 
- Public Member Functions inherited from vrecko::Ability
virtual ~Ability ()
 copy constructor More...
 
const std::string & getName () const
 Returns the ability name. More...
 
void setPluginName (const char *pName)
 Sets the plugin name. More...
 
const std::string & getPluginName (void) const
 Returns the plugin name. More...
 
const std::string & getID (void) const
 Returns ability the identification string. More...
 
void setID (const char *pID)
 (Internal usage, most people should not need to use it.) Sets the ability ID. More...
 
virtual void clean (void)
 
void setOwner (BaseClass *owner)
 (Internal usage, most people should not need to use it.) Sets ability owner. *l This method is called automatically in World::createAbility(), so one would (almost?) never want to use it directly. More...
 
BaseClassgetOwner (void)
 Returns the ability owner. More...
 
virtual ParameterVectorgetParameterVector (void)
 Return vector of the parameter description. More...
 
bool isUpdated (void)
 Set update flag. More...
 
virtual const std::string & getSenderString (void)
 Returns the identification string of sender. More...
 
- Public Member Functions inherited from vrecko::BaseClass
 BaseClass (const char *startingSenderString)
 The main constructor. More...
 
 BaseClass (BaseClass &bc)
 Copy constructor. Probably not really used. More...
 
virtual ~BaseClass ()
 Destructor. More...
 
virtual bool initialize (XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *parameters=NULL)
 Core initialization. More...
 
virtual bool initializeFromString (const char *xmlString)
 Helper method that allows to initialize ability from a XML-formatted string. More...
 
virtual
XERCES_CPP_NAMESPACE_QUALIFIER
DOMNode
saveXMLParameters (XERCES_CPP_NAMESPACE_QUALIFIER DOMDocument *)
 Save current setting into a XML node. More...
 
bool inputPresent (const std::string &name)
 Returns true if input pin (not request inputpin ) with given name is present. More...
 
bool outputPresent (const std::string &name)
 Returns true if output pin (not request output pin) with given name is present. More...
 
void addInputPin (InputPinBase *pin)
 Adds an input pin. More...
 
void removeInputPin (InputPinBase *pin)
 Removes an input pin. More...
 
void addOutputPin (OutputPinBase *pin)
 Adds an output pin. More...
 
void removeOutputPin (OutputPinBase *pin)
 Removes and output pin. More...
 
void addRequestInputPin (RequestInputPinBase *pin)
 Adds a request input pin. More...
 
void removeRequestInputPin (RequestInputPinBase *pin)
 Removes a request input pin. More...
 
void addRequestOutputPin (RequestOutputPinBase *pin)
 Adds a request output pin. More...
 
void removeRequestOutputPin (RequestOutputPinBase *pin)
 Removes a request output pin. More...
 
bool addNotification (BaseClass *receiver, unsigned long notificationTypes)
 Registers an observer that will be notified if a specific change occurs. More...
 
bool removeNotification (BaseClass *receiver, unsigned long notificationTypes=NOTIFICATION_ALL)
 Unregisters a previously registered observer. More...
 
virtual void processEvent (const std::string &input_name, VreckoMessage *pMessage)
 Internal method for processing the events. More...
 
virtual VreckoMessageprocessRequest (const std::string &request_input_name, VreckoMessage *pMessage)
 Internal method for processing the requests. More...
 
void reportError (const std::string &error)
 Print error message. More...
 
void setPriority (long int pr)
 Sets the priority. (Possible problems - read the full description for more info) More...
 
long int getPriority (void) const
 Returns current object priority. More...
 
void setAttribute (const std::string &attr_name, int attr_value)
 Sets an attribute value. More...
 
int getAttribute (const std::string &attr_name)
 Returns attribute value. More...
 
int getAttribute (const char *attr_name)
 Returns attribute value. More...
 
void deleteAttribute (const std::string &attr_name)
 Delete an attribute. More...
 
void setSceneFile (const std::string &sceneFileName)
 Set the name of the file this component was in (and possibly will be saved to). More...
 
const std::string & getSceneFile () const
 Get the name of the file this component was in. More...
 
virtual bool loadXMLParameters (const char *xmlString)
 OBSOLETE METHOD, kept for backwards compatibility. More...
 
InputPinBasegetInputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 
OutputPinBasegetOutputPin (const char *strName)
 Returns pointer to an output pin with specified name. More...
 
RequestInputPinBasegetRequestInputPin (const char *strName)
 Returns pointer to an request input pin with specified name. More...
 
RequestOutputPinBasegetRequestOutputPin (const char *strName)
 Returns pointer to an input pin with specified name. More...
 

Protected Member Functions

bool createDistanceFieldGrid ()
 
void destroyDistanceFieldGrid ()
 
bool createDistanceFieldTempGrid ()
 
void destroyDistanceFieldTempGrid ()
 
bool createDistanceFieldGridCollision ()
 
void destroyDistanceFieldGridCollision ()
 
void setDistanceFieldValue (unsigned long x, unsigned long y, unsigned long z, float newValue)
 
void setDistanceFieldTempValue (unsigned long x, unsigned long y, unsigned long z, float newValue)
 
bool constructCacheDataName (char *pOutDataName)
 
bool loadFromCache (const char *pModelFileName)
 
bool saveToCache (const char *pModelFileName)
 
bool loadGridFromFile (vrecko::BufferedFile *bfile)
 
bool saveGridToFile (vrecko::BufferedFileWrite *bfile)
 
bool saveCollisions ()
 
bool saveCollisionsToFile (vrecko::BufferedFileWrite *bfile)
 
bool loadCollisions ()
 
bool loadCollisionsFromFile (vrecko::BufferedFile *bfile)
 
bool updateDataInformation (char *data, char *file)
 
- Protected Member Functions inherited from APSpacePartitioning::GeometryLoaderBase
bool getOSGInitCounts (osg::Node *pNode, unsigned long &pVertexCount, unsigned long &pPrimitiveCount)
 
bool loadGeometryHelper (osg::Node *pNode, osg::Matrix &transform, unsigned long &vertex_pos, unsigned long &face_pos)
 
void sortVerticesClockwise ()
 
virtual void destroyGeometry ()
 
void recalculateNormals ()
 
osg::Vec3 * getNormalByIndex (osg::Geometry::AttributeBinding normalBinding, osg::Vec3Array *pNormArray, osg::IndexArray *pNormIndices, unsigned long index)
 
- Protected Member Functions inherited from vrecko::Ability
 Ability (const char *theAbilityName)
 
- Protected Member Functions inherited from vrecko::BaseClass
bool sendNotifications (unsigned long notificationType, void *notificationData)
 
virtual int processNotification (BaseClass *sender, unsigned long notificationType, void *notificationData)
 Process an incoming notification. More...
 
IOPinBasefindPinInList (const char *strName, PinList *pinList)
 Internal method to find a given pin in a given list. More...
 

Protected Attributes

bool bGridCreated
 
bool bGridFilled
 
bool bCollisionCreated
 
int iMaxCollisionsFromLoadedVoxel
 
int dFXDim
 
int dFYDim
 
int dFZDim
 
double dRequestedCellLength
 
int iDilatation
 
int iDilatationStrategy
 
int iGenType
 
float * distanceField
 
float * distanceFieldTemp
 
int * distanceFieldCollsions
 
osg::BoundingBox bboxDF
 
osg::Vec3f bboxSizeDF
 
- Protected Attributes inherited from APSpacePartitioning::GeometryLoaderBase
void * faces
 
unsigned long face_count
 
unsigned long face_size
 
void * vertices
 
unsigned long vertex_count
 
unsigned long vertex_size
 
bool bRecalculateNormals
 
- Protected Attributes inherited from vrecko::Ability
BaseClasspOwner
 Pointer to the owner of this ability. (Almost?) always an EnvironmentObject class. More...
 
std::vector< std::string > parameterString
 
bool updated
 Update flag. It is used for save. More...
 
- Protected Attributes inherited from vrecko::BaseClass
AttributeMap attribute
 
MTReadWriteLock attributeLock
 
std::string senderString
 
MTLock notificationsLock
 
std::vector
< NOTIFICATION_DESCRIPTION
notifications
 
long int priority
 
const std::string * sceneFile
 
PinList inputPinsList
 
PinList outputPinsList
 
PinList requestInputPinsList
 
PinList requestOutputPinsList
 

Additional Inherited Members

- Public Types inherited from vrecko::Ability
typedef std::vector
< ParameterStruct
ParameterVector
 Vector of the description of parameters. More...
 
- Protected Types inherited from vrecko::BaseClass
typedef std::map< std::string,
int > 
AttributeMap
 Attributes. More...
 
typedef std::vector
< osg::ref_ptr< IOPinBase > > 
PinList
 

Constructor & Destructor Documentation

APSpacePartitioning::VoxelGrid_Object_Data::VoxelGrid_Object_Data ( )
APSpacePartitioning::VoxelGrid_Object_Data::~VoxelGrid_Object_Data ( )

Member Function Documentation

bool APSpacePartitioning::VoxelGrid_Object_Data::constructCacheDataName ( char *  pOutDataName)
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::createDistanceFieldGrid ( )
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::createDistanceFieldGridCollision ( )
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::createDistanceFieldTempGrid ( )
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::createHierarchy ( void  )
virtual
void APSpacePartitioning::VoxelGrid_Object_Data::destroyDistanceFieldGrid ( )
protected
void APSpacePartitioning::VoxelGrid_Object_Data::destroyDistanceFieldGridCollision ( )
protected
void APSpacePartitioning::VoxelGrid_Object_Data::destroyDistanceFieldTempGrid ( )
protected
osg::BoundingBox& APSpacePartitioning::VoxelGrid_Object_Data::getBBoxDF ( )
inline
osg::Vec3& APSpacePartitioning::VoxelGrid_Object_Data::getBBoxDFSize ( )
inline
float APSpacePartitioning::VoxelGrid_Object_Data::getDistanceFieldValue ( int  x,
int  y,
int  z 
)
inline
int APSpacePartitioning::VoxelGrid_Object_Data::getDistanceFieldValueEffect ( unsigned long  x,
unsigned long  y,
unsigned long  z,
int  level 
)
inline
float APSpacePartitioning::VoxelGrid_Object_Data::getDistanceTempFieldValue ( int  x,
int  y,
int  z 
)
inline
float APSpacePartitioning::VoxelGrid_Object_Data::getRequestedCellSize ( )
inline
unsigned long APSpacePartitioning::VoxelGrid_Object_Data::getXDFDim ( )
inline
unsigned long APSpacePartitioning::VoxelGrid_Object_Data::getYDFDim ( )
inline
unsigned long APSpacePartitioning::VoxelGrid_Object_Data::getZDFDim ( )
inline
virtual bool APSpacePartitioning::VoxelGrid_Object_Data::isHierarchyCreated ( )
inlinevirtual

Reimplemented from vrecko::SP_Object_DataInterface.

bool APSpacePartitioning::VoxelGrid_Object_Data::loadCollisions ( )
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::loadCollisionsFromFile ( vrecko::BufferedFile bfile)
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::loadFromCache ( const char *  pModelFileName)
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::loadGridFromFile ( vrecko::BufferedFile bfile)
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::loadXMLParameters ( XERCES_CPP_NAMESPACE_QUALIFIER DOMNode *  node)
virtual
void APSpacePartitioning::VoxelGrid_Object_Data::postInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

void APSpacePartitioning::VoxelGrid_Object_Data::preInitialize ( void  )
virtual

OBSOLETE METHOD, kept for backwards compatibility.

The preInitialize(), loadXMLParameters() and postInitialize() methods were replaced in 2011 by a single method initialize().

Reimplemented from vrecko::BaseClass.

osg::Vec4f APSpacePartitioning::VoxelGrid_Object_Data::returnColorOfVoxel ( int  x,
int  y,
int  z 
)
inline
bool APSpacePartitioning::VoxelGrid_Object_Data::saveCollisions ( )
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::saveCollisionsToFile ( vrecko::BufferedFileWrite bfile)
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::saveGridToFile ( vrecko::BufferedFileWrite bfile)
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::saveToCache ( const char *  pModelFileName)
protected
void APSpacePartitioning::VoxelGrid_Object_Data::setDistanceFieldTempValue ( unsigned long  x,
unsigned long  y,
unsigned long  z,
float  newValue 
)
inlineprotected
void APSpacePartitioning::VoxelGrid_Object_Data::setDistanceFieldValue ( unsigned long  x,
unsigned long  y,
unsigned long  z,
float  newValue 
)
inlineprotected
void APSpacePartitioning::VoxelGrid_Object_Data::update ( void  )
virtual

This method is called periodically in case this instance is registered in Scheduler.

The method is called periodically at specified frequency or every frame. Use the Scheduler::addEntity() method to register your class and set the frequency.

Reimplemented from vrecko::BaseClass.

bool APSpacePartitioning::VoxelGrid_Object_Data::updateDataInformation ( char *  data,
char *  file 
)
protected
int APSpacePartitioning::VoxelGrid_Object_Data::VoxelGrid_Object_Data::getCollisions ( int  x,
int  y,
int  z 
)
inline
void APSpacePartitioning::VoxelGrid_Object_Data::VoxelGrid_Object_Data::increaseVoxelValueCollisions ( int  x,
int  y,
int  z 
)
inline
void APSpacePartitioning::VoxelGrid_Object_Data::VoxelGrid_Object_Data::setVoxelValueCollisions ( int  x,
int  y,
int  z,
int  value 
)
inline

Member Data Documentation

osg::BoundingBox APSpacePartitioning::VoxelGrid_Object_Data::bboxDF
protected
osg::Vec3f APSpacePartitioning::VoxelGrid_Object_Data::bboxSizeDF
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::bCollisionCreated
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::bGridCreated
protected
bool APSpacePartitioning::VoxelGrid_Object_Data::bGridFilled
protected
int APSpacePartitioning::VoxelGrid_Object_Data::dFXDim
protected
int APSpacePartitioning::VoxelGrid_Object_Data::dFYDim
protected
int APSpacePartitioning::VoxelGrid_Object_Data::dFZDim
protected
float* APSpacePartitioning::VoxelGrid_Object_Data::distanceField
protected
int* APSpacePartitioning::VoxelGrid_Object_Data::distanceFieldCollsions
protected
float* APSpacePartitioning::VoxelGrid_Object_Data::distanceFieldTemp
protected
double APSpacePartitioning::VoxelGrid_Object_Data::dRequestedCellLength
protected
int APSpacePartitioning::VoxelGrid_Object_Data::iDilatation
protected
int APSpacePartitioning::VoxelGrid_Object_Data::iDilatationStrategy
protected
int APSpacePartitioning::VoxelGrid_Object_Data::iGenType
protected
int APSpacePartitioning::VoxelGrid_Object_Data::iMaxCollisionsFromLoadedVoxel
protected

The documentation for this class was generated from the following files: