vrecko
virtual reality framework
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#include <osg/Geode>
#include <osg/PositionAttitudeTransform>
#include <osg/ShapeDrawable>
#include "Terrain2DSegment.h"
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Classes | |
class | APNature::Terrain2D |
2D terrain based on height map which consists of multiple equally large segments. More... | |
Namespaces | |
namespace | APNature |