vrecko
virtual reality framework
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ShootingSimulation.h File Reference
#include <vrecko/Ability.h>
#include <vrecko/EnvironmentObject.h>
#include <vrecko/EventDispatcher.h>
#include <vrecko/Logger.h>
#include <vrecko/Message.h>
#include <vrecko/Scene.h>
#include <vrecko/World.h>
#include <osgText/Font>

Go to the source code of this file.

Classes

class  APShootingSimulation::ShootingSimulation
 

Namespaces

namespace  APShootingSimulation
 

Macros

#define NUM_TARGETS   3
 

Enumerations

enum  APShootingSimulation::GameStates {
  APShootingSimulation::PREPARE_NEW_GAME, APShootingSimulation::PREPARE_NEXT_LEVEL, APShootingSimulation::WAITING_FOR_START, APShootingSimulation::COUNTDOWN,
  APShootingSimulation::RUNNING_LEVEL
}
 
enum  APShootingSimulation::MoveDirections {
  APShootingSimulation::NO_MOVE, APShootingSimulation::MOVE_UP, APShootingSimulation::MOVE_DOWN, APShootingSimulation::MOVE_LEFT,
  APShootingSimulation::MOVE_RIGHT
}
 

Macro Definition Documentation

#define NUM_TARGETS   3