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virtual reality framework
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SNCH_Object_Data.h File Reference
#include "SphereBVH_Object_Data.h"
#include <vrecko/Ability.h>
#include <osg/Node>
#include <osg/Geode>
#include <osg/Geometry>

Go to the source code of this file.

Classes

class  APSpacePartitioning::SNCH_Object_Data
 
struct  APSpacePartitioning::SNCH_Object_Data::VertexSNCH
 
struct  APSpacePartitioning::SNCH_Object_Data::FaceSNCH
 
struct  APSpacePartitioning::SNCH_Object_Data::STNodeSNCH
 
struct  APSpacePartitioning::SNCH_Object_Data::DebugLevelStats
 
struct  APSpacePartitioning::SNCH_Object_Data::DebugStats
 

Namespaces

namespace  APSpacePartitioning
 

Macros

#define SNCH_FACE_DEGENERATED   0x00000001
 
#define SNCH_EDGE_CONCAVE_BREAK   0x00000001
 
#define FACESNCH_NO_GROUP   0xFFFFFFFF
 

Macro Definition Documentation

#define FACESNCH_NO_GROUP   0xFFFFFFFF
#define SNCH_EDGE_CONCAVE_BREAK   0x00000001
#define SNCH_FACE_DEGENERATED   0x00000001