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virtual reality framework
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Configuration.h
Go to the documentation of this file.
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#pragma once
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#include "
ShapeGenerator.h
"
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namespace
APDYNAMICART
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{
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struct
Configuration
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{
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Configuration
*
get
()
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{
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static
Configuration
conf;
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return
&conf;
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}
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float
sculptureSize
;
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IShapeGeneratorPtr
shapeCurveGenerator
;
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IShapeGeneratorPtr
crossSectionGenerator
;
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};
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}
include
vreckoAP
DynamicArt
Configuration.h
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