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virtual reality framework
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DP_base.cpp File Reference
#include "precompiled.h"
#include <string>
#include <vreckoDP/base/DP_base.h>

Functions

const char * base_getPluginDescription (void)
 
const char DP_EXPORT ** base_getDeviceList (void)
 
const char DP_EXPORT * base_getDeviceDescription (const char *name)
 
Device DP_EXPORT * base_getDeviceInstance (const char *_name)
 
void DP_EXPORT base_setDevicesParameters (void)
 

Variables

const char * _base_plugin_name = { "base" }
 
const char * _base_device_name []
 
const char * _base_device_description []
 
Device_new_device
 

Function Documentation

const char DP_EXPORT* base_getDeviceDescription ( const char *  name)
Device DP_EXPORT* base_getDeviceInstance ( const char *  _name)
const char DP_EXPORT** base_getDeviceList ( void  )
const char* base_getPluginDescription ( void  )
void DP_EXPORT base_setDevicesParameters ( void  )

Variable Documentation

const char* _base_device_description[]
Initial value:
= {
"A3DBird",
"fdtDataGlove",
"fsPinchGlove",
"KeyboardMouse",
"LHeadTracker",
"L3DMouse",
"MicroScribe3D",
"NestOfBirds",
"Ultratrak",
"OptiTrack",
"VRPN3DMouse",
"Wiimote",
""}
const char* _base_device_name[]
Initial value:
= {
"A3DBird",
"fdtDataGlove",
"fsPinchGlove",
"KeyboardMouse",
"LHeadTracker",
"L3DMouse",
"MicroScribe3D",
"NestOfBirds",
"Ultratrak",
"OptiTrack",
"VRPN3DMouse",
"Wiimote",
NULL}
const char* _base_plugin_name = { "base" }
Device* _new_device