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virtual reality framework
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Auxiliary.cpp File Reference
#include "Auxiliary.h"
#include <math.h>
#include <osg/Timer>

Macros

#define VF_AUXILIARY_CPP
 

Functions

osg::Vec3 ControlActualPositionReturnCleanPosition (osg::Vec3 Actual)
 
bool ControlActualPosition (osg::Vec3 Actual)
 
osg::Vec3 Vibrate (float frequency, float amplitude, osg::Vec3 direction)
 
osg::Vec3 ForceTransformFunction (float maxforce, osg::Vec3 force)
 
float SmoothEnding (float t)
 

Variables

osg::Timer timer
 

Macro Definition Documentation

#define VF_AUXILIARY_CPP

Function Documentation

bool ControlActualPosition ( osg::Vec3  Actual)
osg::Vec3 ControlActualPositionReturnCleanPosition ( osg::Vec3  Actual)
osg::Vec3 ForceTransformFunction ( float  maxforce,
osg::Vec3  force 
)
float SmoothEnding ( float  t)
osg::Vec3 Vibrate ( float  frequency,
float  amplitude,
osg::Vec3  direction 
)

Variable Documentation

osg::Timer timer