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AP_boids.h
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1 /*
2  Boids - virtualny krdel (roj, hejno) vtakov, ryb, hmyzu ...
3  Michal Pancik, 172460
4  Laborator interakci cloveka s pocitacem
5  2008
6 
7  Problematiku boidov rozpracoval Craig W. Reynolds
8  - http://www.red3d.com/cwr/
9  Uzitocne vysvetlenie a pseudokod napisal Conrad Parker
10  - http://www.metadecks.org/~conrad/boids/pseudocode.html
11  */
12 
13 #include <vrecko/Ability.h>
14 #include <vreckoAP/Export>
15 
16 #define INSTANCE
17 #define LIST
18 
19 // ------------------------------
20 #include "Boid.h"
21 #include "BoidsLogic.h"
22 #include "BoidsPlanner.h"
23 // ------------------------------
24 
25 extern "C" const char AP_EXPORT **boids_getAbilityList(void);
26 extern "C" Ability AP_EXPORT *boids_getAbilityInstance(const char *_name);
27 extern "C" const char AP_EXPORT *boids_getAbilityDescription(const char *name);
28 extern "C" const char AP_EXPORT *boids_getPluginDescription(void);
29 extern "C" void AP_EXPORT boids_initializeAttributesDescription() {}
30 
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