vrecko
virtual reality framework
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AP_boids.cpp File Reference
#include <string.h>
#include <vreckoAP/Boids/AP_boids.h>

Functions

const char * boids_getPluginDescription (void)
 
const char ** boids_getAbilityList (void)
 
const char * boids_getAbilityDescription (const char *name)
 
Abilityboids_getAbilityInstance (const char *_name)
 

Variables

const char * _boids_plugin_name = { "boids" }
 
const char * _boids_ability_name []
 
const char * _boids_ability_description []
 

Function Documentation

const char* boids_getAbilityDescription ( const char *  name)
Ability* boids_getAbilityInstance ( const char *  _name)
const char** boids_getAbilityList ( void  )
const char* boids_getPluginDescription ( void  )

Variable Documentation

const char* _boids_ability_description[]
Initial value:
= {
"Basic boid object",
"Boid controller",
"Boid waypoint planner",
""}
const char* _boids_ability_name[]
Initial value:
= {
"Boid",
"BoidsLogic",
"BoidsPlanner",
NULL}
const char* _boids_plugin_name = { "boids" }