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virtual reality framework
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AP_PhysX.h File Reference
#include <vrecko/Ability.h>
#include <vreckoAP/Export>
#include "RemoteDebugger.h"
#include "PhysXScene.h"
#include "Plane.h"
#include "Box.h"
#include "Sphere.h"
#include "Capsule.h"
#include "RevoluteJoint.h"
#include "FixedJoint.h"
#include "SphericalJoint.h"
#include "PrismaticJoint.h"
#include "CylindricalJoint.h"
#include "DistanceJoint.h"
#include "PointInPlaneJoint.h"
#include "PointOnLineJoint.h"
#include "PulleyJoint.h"
#include "Fluid.h"
#include "Cloth.h"

Go to the source code of this file.

Macros

#define INSTANCE
 
#define LIST
 

Functions

char AP_EXPORT ** PhysX_getAbilityList (void)
 
Ability AP_EXPORT * PhysX_getAbilityInstance (const char *_name)
 
std::string AP_EXPORT PhysX_getAbilityDescription (std::string name)
 
void AP_EXPORT PhysX_setAbilitiesParameters (void)
 
std::string AP_EXPORT PhysX_getPluginDescription (void)
 
void AP_EXPORT PhysX_initializeAttributesDescription ()
 

Macro Definition Documentation

#define INSTANCE
#define LIST

Function Documentation

std::string AP_EXPORT PhysX_getAbilityDescription ( std::string  name)
Ability AP_EXPORT* PhysX_getAbilityInstance ( const char *  _name)
char AP_EXPORT** PhysX_getAbilityList ( void  )
std::string AP_EXPORT PhysX_getPluginDescription ( void  )
void AP_EXPORT PhysX_initializeAttributesDescription ( )
void AP_EXPORT PhysX_setAbilitiesParameters ( void  )